Mobile app development in Tashkent

A mobile app makes sense when the product is needed in someone's pocket: to order, to book, to get a notification, to show a QR code at the till. We help you decide whether you need one at all, and if so, which kind.

We build native apps when performance and access to platform features matter, and cross-platform Flutter apps when timelines and a single codebase for iOS and Android matter.

What we do

The full cycle: from prototype to publishing in the stores and updates after release.

  • Apps for clients: orders, delivery, bookings, loyalty programmes
  • Apps for staff: couriers, field teams, sales representatives
  • A mobile version of an existing web service with a shared back end
  • Publishing on the App Store and Google Play, answering review remarks

Native or Flutter

Native development in Swift (iOS) and Kotlin (Android) gives maximum performance and full access to the device: camera, Bluetooth, payments, widgets. That is two apps and two codebases.

Flutter gives one codebase for both platforms and reaches release faster. For most business apps (orders, catalogues, personal areas) it is enough. We honestly recommend the option that fits your task, not the one that is convenient for us.

  • iOS: Swift, SwiftUI
  • Android: Kotlin, Jetpack Compose
  • Cross-platform: Flutter
  • Back end: Node.js, PostgreSQL, push notifications, payments

Who it suits

Services with repeat use: delivery, bookings, subscriptions, loyalty. Companies with mobile staff who need a working tool outside the office. Products where notifications and working without a stable connection matter.

If the task is solved by a responsive website or a Telegram Mini App, we will say so straight away: it is cheaper and faster, and an app can come later.

Steps

We start with flows and a clickable prototype: before any code it must be clear what a person taps and where. Then development in iterations with test builds on your devices, then publishing.

  • Discovery: flows, platforms, integrations, scope and estimate
  • Design: prototype, UI following the iOS and Android guidelines
  • Development: iterations, test builds through TestFlight and Google Play internal testing
  • Launch: publishing, analytics, updates and support

Timelines and cost

Timelines depend on the number of platforms, the integrations and whether a back end already exists: a Flutter app on a ready API and two native apps from scratch differ several times over. Exact timelines and a fixed price follow Discovery, and you get the first test build long before release.

Questions about this service

01Do we need developer accounts on the App Store and Google Play?

Yes, and we set them up in your name: the app is published under your name and you own it in the stores. We help with registration and review.

02What if a store rejects the app?

We go through the review remarks and fix them at our expense if the cause is our work. Usually it takes one or two rounds.

03Will the app work offline?

If the flow needs it, yes: we design local storage and synchronisation when the network returns. This is decided at Discovery.

04Can you build only iOS or only Android?

Yes. If your audience is mostly on one platform, we start there and add the second later.

Thinking about an app?

Describe the task and we will tell you whether you need an app, and if so, which one and what it takes.

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